🚀 ASYNCHRONOUS STRATEGY

Strategy Without Scheduling

Gravity is a deep, tactical turn-based sci-fi board game built for asynchronous multiplayer. Take your turn when you have time, coordinate with your crew, and outplay opponents—without needing everyone online at once.

Your crew. Your ship. Your move.

  • Play with friends across time zones
  • Deep tactics without the time commitment
  • Every decision matters, every turn counts
  • No scheduling, no waiting, no coordination needed

Your Group Loves Strategy Games. Your Schedules Don't.

Scheduling is the final boss. Your group wants deep games, but real-time sessions fall apart. Most "async" games feel shallow, removing tension and meaningful interaction.

Gravity delivers serious tactical gameplay designed for async from day one.

Make one great decision at a time. See the board clearly. Trust the rules. Keep the game moving.

What Makes Gravity Compelling

Asynchronous Multiplayer

Take your turn when you have time. No scheduling, no coordination, no waiting.

Deep Tactical Gameplay

Ship systems, crew roles, and high-impact actions create meaningful strategic depth.

Turn-Based Board Game

One great decision at a time. Clear board state, transparent rules, fair outcomes.

Ship Systems Management

Power routing, damage control, and repairs create real tradeoffs every turn.

Crew Roles & Abilities

Captain abilities and crew coordination change how you approach each match.

Cross-Platform Play

Web-based client with shared engine for consistency and portability.

High-Stakes Decision Loops

Every turn asks a hard question. Each action creates real tradeoffs that evolve across the match.

Repair

Fix damaged systems and restore ship functionality

Maneuver

Position your ship for tactical advantage

Scan/Acquire

Gather resources and intelligence

Combat

Attack opponents and defend your position

Assemble

Build and upgrade ship components

Power

Route power to critical systems

Every Turn Matters

  • →Do you repair now or gamble for resources?
  • →Do you maneuver for position or power systems for defense?
  • →Do you scan/acquire to get ahead or attack to keep others from stabilizing?
  • →Your ship is a living system with power, damage, and repair tradeoffs

Built For Strategic Minds

Perfect For:

  • Busy adults who love strategy but can't guarantee a 2-4 hour session
  • Tabletop groups that want ongoing games across time zones
  • Strategy gamers who want meaningful choices, not clicker progression
  • Competitive friends who want clear rules and fair outcomes

Why Gravity Over Alternatives:

  • Designed for async from day one (not real-time awkwardly slowed down)
  • Crunchy strategy without the meeting invite
  • Rules you can trust: deterministic logic and validation-focused design
  • Modern web delivery: no installs, jump in fast

A Board Game That Fits Real Life

Join strategists who play serious games on their own schedule.